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Herwig  7.2.1
UEDW0A1H1Vertex.h
1 // -*- C++ -*-
2 //
3 // UEDW0A1H1Vertex.h is a part of Herwig - A multi-purpose Monte Carlo event generator
4 // Copyright (C) 2002-2019 The Herwig Collaboration
5 //
6 // Herwig is licenced under version 3 of the GPL, see COPYING for details.
7 // Please respect the MCnet academic guidelines, see GUIDELINES for details.
8 //
9 #ifndef HERWIG_UEDW0A1H1Vertex_H
10 #define HERWIG_UEDW0A1H1Vertex_H
11 //
12 // This is the declaration of the UEDW0A1H1Vertex class.
13 //
14 
15 #include "ThePEG/Helicity/Vertex/Scalar/VSSVertex.h"
16 #include "UEDBase.h"
17 
18 namespace Herwig {
19 using namespace ThePEG;
20 
30 class UEDW0A1H1Vertex: public VSSVertex {
31 
32 public:
33 
38 
39 public:
40 
47  void persistentOutput(PersistentOStream & os) const;
48 
54  void persistentInput(PersistentIStream & is, int version);
56 
63  static void Init();
64 
71  virtual void setCoupling(Energy2 q2, tcPDPtr part1, tcPDPtr part2,
72  tcPDPtr part3);
73 protected:
74 
81  virtual IBPtr clone() const {return new_ptr(*this);}
82 
87  virtual IBPtr fullclone() const {return new_ptr(*this);}
89 
90 
91 protected:
92 
100  virtual void doinit();
102 
103 private:
104 
109  UEDW0A1H1Vertex & operator=(const UEDW0A1H1Vertex &) = delete;
110 
111 private:
112 
116  Energy2 theMw2;
117 
121  Energy2 theMz2;
122 
126  InvEnergy2 theR2;
127 
131  Energy2 theq2Last;
132 
137 };
138 }
139 
140 
141 #endif /* HERWIG_UEDW0A1H1Vertex_H */
Energy2 theMw2
The mass-squared of the boson.
std::complex< double > Complex
This is the coupling for the vertex .
Energy2 theMz2
The mass-squared of the boson.
InvEnergy2 theR2
The square of the compactification radius.
ThePEG::Ptr< InterfacedBase >::pointer IBPtr
Energy2 theq2Last
The scale at which the coupling was last evaluated.
Complex theCoupLast
The value of the coupling when it was last evaluated.
ThePEG::Ptr< ParticleData >::transient_const_pointer tcPDPtr
virtual IBPtr clone() const
Make a simple clone of this object.
-*- C++ -*-
virtual IBPtr fullclone() const
Make a clone of this object, possibly modifying the cloned object to make it sane.