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Herwig
7.2.1
MatrixElement
Matchbox
Phasespace
IFLightInvertedTildeKinematics.h
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// -*- C++ -*-
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//
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// IFLightInvertedTildeKinematics.h is a part of Herwig - A multi-purpose Monte Carlo event generator
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// Copyright (C) 2002-2019 The Herwig Collaboration
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//
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// Herwig is licenced under version 3 of the GPL, see COPYING for details.
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// Please respect the MCnet academic guidelines, see GUIDELINES for details.
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//
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#ifndef HERWIG_IFLightInvertedTildeKinematics_H
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#define HERWIG_IFLightInvertedTildeKinematics_H
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//
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// This is the declaration of the IFLightInvertedTildeKinematics class.
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//
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#include "Herwig/MatrixElement/Matchbox/Phasespace/InvertedTildeKinematics.h"
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namespace
Herwig
{
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using namespace
ThePEG
;
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class
IFLightInvertedTildeKinematics
:
public
Herwig::InvertedTildeKinematics
{
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public
:
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IFLightInvertedTildeKinematics
();
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virtual
~
IFLightInvertedTildeKinematics
();
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public
:
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virtual
bool
doMap(
const
double
*);
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virtual
Energy lastPt()
const
;
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virtual
double
lastZ()
const
;
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virtual
Energy ptMax()
const
;
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virtual
pair<double,double> zBounds(Energy pt, Energy hardPt =
ZERO
)
const
;
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public
:
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void
persistentOutput(
PersistentOStream
& os)
const
;
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void
persistentInput(
PersistentIStream
& is,
int
version);
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static
void
Init();
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protected
:
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virtual
IBPtr
clone()
const
;
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virtual
IBPtr
fullclone()
const
;
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// If needed, insert declarations of virtual function defined in the
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// InterfacedBase class here (using ThePEG-interfaced-decl in Emacs).
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private
:
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IFLightInvertedTildeKinematics
& operator=(
const
IFLightInvertedTildeKinematics
&) =
delete
;
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};
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}
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#endif
/* HERWIG_IFLightInvertedTildeKinematics_H */
ThePEG::PersistentIStream
Herwig::InvertedTildeKinematics
InvertedTildeKinematics is the base class for the inverted 'tilde' kinematics being used for subtract...
Definition:
InvertedTildeKinematics.h:33
ThePEG::PersistentOStream
ThePEG::IBPtr
ThePEG::Ptr< InterfacedBase >::pointer IBPtr
ThePEG
Herwig
-*- C++ -*-
Definition:
BasicConsistency.h:17
Herwig::IFLightInvertedTildeKinematics
IFLightInvertedTildeKinematics inverts the final-final tilde kinematics.
Definition:
IFLightInvertedTildeKinematics.h:29
ZERO
constexpr ZeroUnit ZERO
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