The branching struct is used to store information on the branching. More...
#include <Branching.h>
Public Member Functions | |
Branching (ShoKinPtr a, IdList c, tSudakovPtr d, ShowerPartnerType t) | |
Constructor for the struct. More... | |
Branching () | |
Default constructor. | |
Public Attributes | |
ShoKinPtr | kinematics |
Pointer to the ShowerKinematics object for the branching. | |
IdList | ids |
PDG codes of the particles in the branching. | |
tSudakovPtr | sudakov |
The SudakovFormFactor for the branching. | |
ShowerPartnerType | type |
The type of radiation line. | |
bool | hard |
Whether or not it keep from forced hard emisson. | |
unsigned int | iout |
Which of the children is same as incoming. | |
The branching struct is used to store information on the branching.
The kinematics variable is a pointer to the ShowerKinematics for the branching The sudakov variable is a pointer to the SudakovFormFactor for the branching The ids variable is the list of particles in the branching
Definition at line 20 of file Branching.h.
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inline |
Constructor for the struct.
a | pointer to the ShowerKinematics object for the branching |
c | PDG codes of the particles in the branching |
d | The SudakovFormFactor for the branching |
Definition at line 58 of file Branching.h.